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RandBinomial.h

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00001 // $Id: RandBinomial.h,v 1.3.4.1 2005/03/18 22:26:48 garren Exp $
00002 // -*- C++ -*-
00003 //
00004 // -----------------------------------------------------------------------
00005 //                             HEP Random
00006 //                         --- RandBinomial ---
00007 //                          class header file
00008 // -----------------------------------------------------------------------
00009 
00010 // Class defining methods for shooting binomial distributed random values,
00011 // given a sample size n (default=1) and a probability p (default=0.5).
00012 // Default values are used for operator()().
00013 //
00014 // Valid input values satisfy the relation n*min(p,1-p) > 0. When invalid
00015 // values are presented, the code silently returns -1.0.
00016 
00017 // =======================================================================
00018 // John Marraffino - Created: 12th May 1998  Based on the C-Rand package
00019 //                   by Ernst Stadlober and Franz Niederl of the Technical
00020 //                   University of Graz, Austria.
00021 // Gabriele Cosmo  - Removed useless methods and data: 5th Jan 1999
00022 // M Fischler      - put and get to/from streams 12/10/04
00023 // =======================================================================
00024 
00025 #ifndef RandBinomial_h
00026 #define RandBinomial_h 1
00027 
00028 #include "CLHEP/Random/Random.h"
00029 
00030 namespace CLHEP {
00031 
00036 class RandBinomial : public HepRandom {
00037 
00038 public:
00039 
00040   inline RandBinomial ( HepRandomEngine& anEngine, long n=1,
00041                                                      double p=0.5 );
00042   inline RandBinomial ( HepRandomEngine* anEngine, long n=1,
00043                                                      double p=0.5 );
00044   // These constructors should be used to instantiate a RandBinomial
00045   // distribution object defining a local engine for it.
00046   // The static generator will be skipped using the non-static methods
00047   // defined below.
00048   // If the engine is passed by pointer the corresponding engine object
00049   // will be deleted by the RandBinomial destructor.
00050   // If the engine is passed by reference the corresponding engine object
00051   // will not be deleted by the RandBinomial destructor.
00052 
00053   virtual ~RandBinomial();
00054   // Destructor
00055 
00056   // Static methods to shoot random values using the static generator
00057 
00058   static inline double shoot();
00059 
00060   static double shoot( long n, double p );
00061 
00062   static void shootArray ( const int size, double* vect,
00063                             long n=1, double p=0.5 );
00064 
00065   //  Static methods to shoot random values using a given engine
00066   //  by-passing the static generator.
00067 
00068   static inline double shoot( HepRandomEngine* anEngine );
00069 
00070   static double shoot( HepRandomEngine* anEngine, 
00071                                   long n, double p );
00072 
00073   static void shootArray ( HepRandomEngine* anEngine, const int size,
00074                             double* vect, long n=1,
00075                             double p=0.5 );
00076 
00077   //  Methods using the localEngine to shoot random values, by-passing
00078   //  the static generator.
00079 
00080   inline double fire();
00081 
00082   double fire( long n, double p );
00083   
00084   void fireArray ( const int size, double* vect);
00085   void fireArray ( const int size, double* vect,
00086                    long n, double p );
00087   inline double operator()();
00088   inline double operator()( long n, double p );
00089 
00090   // Save and restore to/from streams
00091   
00092   std::ostream & put ( std::ostream & os ) const;
00093   std::istream & get ( std::istream & is );
00094 
00095   std::string name() const;
00096   HepRandomEngine & engine();
00097 
00098   static std::string distributionName() {return "RandBinomial";}  
00099   // Provides the name of this distribution class
00100 
00101 private:
00102 
00103   // Private copy constructor. Defining it here disallows use.
00104   RandBinomial(const RandBinomial& d);
00105 
00106   static double genBinomial( HepRandomEngine *anEngine, long n, double p );
00107 
00108   HepRandomEngine* localEngine;
00109   bool deleteEngine;
00110   long defaultN;
00111   double defaultP;
00112  
00113 };
00114 
00115 }  // namespace CLHEP
00116 
00117 #ifdef ENABLE_BACKWARDS_COMPATIBILITY
00118 //  backwards compatibility will be enabled ONLY in CLHEP 1.9
00119 using namespace CLHEP;
00120 #endif
00121 
00122 #include "CLHEP/Random/RandBinomial.icc"
00123 
00124 #endif

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