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RandPoissonT.h

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00001 // $Id: RandPoissonT.h,v 1.3.4.1 2005/03/18 22:26:48 garren Exp $
00002 // -*- C++ -*-
00003 //
00004 // -----------------------------------------------------------------------
00005 //                             HEP Random
00006 //                         --- RandPoissonT ---
00007 //                          class header file
00008 // -----------------------------------------------------------------------
00009 
00010 // Class defining methods for shooting numbers according to the Poisson
00011 // distribution, given a mean.  RandPoissonT is derived from RandPoisson
00012 // and shares the identical user interface.  RandPoissonT is always 
00013 // perfectly accurate for any value of mu.
00014 
00015 // For mu > 100 the algorithm used is taken from the base class RandPoisson
00016 // (Algorithm from "W.H.Press et al., Numerical Recipes in C, Second Edition".)
00017 //
00018 // For mu < 100, algorithm used is a table lookup based on [mu/K] for some 
00019 // smallish K, followed by an explicit series-drived poisson for the small 
00020 // remaining part of mu.  This method is exact, and is substantially faster 
00021 // than the method used by the base class.  The implementation of this method 
00022 // is in the RandPoissonQ class.
00023 
00024 // =======================================================================
00025 // M. Fischler    - Created 26 Jan 2000
00026 // M Fischler      - put and get to/from streams 12/10/04
00027 // =======================================================================
00028 
00029 #ifndef RandPoissonT_h
00030 #define RandPoissonT_h 1
00031 
00032 #include "CLHEP/Random/defs.h"
00033 #include "CLHEP/Random/RandPoisson.h"
00034 
00035 namespace CLHEP {
00036 
00041 class RandPoissonT : public RandPoisson {
00042 
00043 public:
00044 
00045   RandPoissonT ( HepRandomEngine& anEngine, double m=1.0 );
00046   RandPoissonT ( HepRandomEngine* anEngine, double m=1.0 );
00047   // These constructors should be used to instantiate a RandPoissonT
00048   // distribution object defining a local engine for it.
00049   // The static generator will be skipped using the non-static methods
00050   // defined below.
00051   // If the engine is passed by pointer the corresponding engine object
00052   // will be deleted by the RandPoissonT destructor.
00053   // If the engine is passed by reference the corresponding engine object
00054   // will not be deleted by the RandPoissonT destructor.
00055 
00056   virtual ~RandPoissonT();
00057   // Destructor
00058 
00059   // Save and restore to/from streams
00060   
00061   std::ostream & put ( std::ostream & os ) const;
00062   std::istream & get ( std::istream & is );
00063 
00064   // Static methods to shoot random values using the static generator
00065 
00066   static  long shoot( double m=1.0 );
00067 
00068   static  void shootArray ( const int size, long* vect, double m=1.0 );
00069 
00070   //  Static methods to shoot random values using a given engine
00071   //  by-passing the static generator.
00072 
00073   static  long shoot( HepRandomEngine* anEngine, double m=1.0 );
00074 
00075   static  void shootArray ( HepRandomEngine* anEngine,
00076                             const int size, long* vect, double m=1.0 );
00077 
00078   //  Methods using the localEngine to shoot random values, by-passing
00079   //  the static generator.
00080 
00081   long  fire();
00082   long  fire( double m );
00083 
00084   void fireArray ( const int size, long* vect );
00085   void fireArray ( const int size, long* vect, double m);
00086 
00087   double operator()();
00088   double operator()( double m );
00089 
00090   std::string name() const;
00091   HepRandomEngine & engine();
00092 
00093   static std::string distributionName() {return "RandPoissonT";}  
00094   // Provides the name of this distribution class
00095 
00096 
00097 private:
00098 
00099   // Private copy constructor. Defining it here disallows use.
00100   RandPoissonT(const RandPoissonT& d);
00101 
00102 };
00103 
00104 }  // namespace CLHEP
00105 
00106 #ifdef ENABLE_BACKWARDS_COMPATIBILITY
00107 //  backwards compatibility will be enabled ONLY in CLHEP 1.9
00108 using namespace CLHEP;
00109 #endif
00110 
00111 #include "CLHEP/Random/RandPoissonT.icc"
00112 
00113 #endif

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