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RandGauss.h

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00001 // $Id: RandGauss.h,v 1.5 2010/06/16 17:24:53 garren Exp $
00002 // -*- C++ -*-
00003 //
00004 // -----------------------------------------------------------------------
00005 //                             HEP Random
00006 //                          --- RandGauss ---
00007 //                          class header file
00008 // -----------------------------------------------------------------------
00009 // This file is part of Geant4 (simulation toolkit for HEP).
00010 
00011 // Class defining methods for shooting gaussian distributed random values,
00012 // given a mean (default=0) or specifying also a deviation (default=1).
00013 // Gaussian random numbers are generated two at the time, so every
00014 // other time shoot is called the number returned is the one generated the
00015 // time before.
00016 // Default values are used for operator()().
00017 
00018 // =======================================================================
00019 // Gabriele Cosmo - Created: 5th September 1995
00020 //                - Minor corrections: 31st October 1996
00021 //                - Added methods to shoot arrays: 28th July 1997
00022 // J.Marraffino   - Added default arguments as attributes and
00023 //                  operator() with arguments. Introduced method normal()
00024 //                  for computation in fire(): 16th Feb 1998
00025 // Gabriele Cosmo - Relocated static data from HepRandom: 5th Jan 1999
00026 // M Fischler     - put and get to/from streams 12/8/04
00027 // =======================================================================
00028 
00029 #ifndef RandGauss_h
00030 #define RandGauss_h 1
00031 
00032 #include "CLHEP/Random/defs.h"
00033 #include "CLHEP/Random/Random.h"
00034 #include "CLHEP/Utility/memory.h"
00035 
00036 namespace CLHEP {
00037 
00042 class RandGauss : public HepRandom {
00043 
00044 public:
00045 
00046   inline RandGauss ( HepRandomEngine& anEngine, double mean=0.0,
00047                                                 double stdDev=1.0 );
00048   inline RandGauss ( HepRandomEngine* anEngine, double mean=0.0,
00049                                                 double stdDev=1.0 );
00050   // These constructors should be used to instantiate a RandGauss
00051   // distribution object defining a local engine for it.
00052   // The static generator will be skipped using the non-static methods
00053   // defined below.
00054   // If the engine is passed by pointer the corresponding engine object
00055   // will be deleted by the RandGauss destructor.
00056   // If the engine is passed by reference the corresponding engine object
00057   // will not be deleted by the RandGauss destructor.
00058 
00059   virtual ~RandGauss();
00060   // Destructor
00061 
00062   // Static methods to shoot random values using the static generator
00063 
00064   static  double shoot();
00065 
00066   static  inline double shoot( double mean, double stdDev );
00067 
00068   static  void shootArray ( const int size, double* vect,
00069                             double mean=0.0, double stdDev=1.0 );
00070 
00071   //  Static methods to shoot random values using a given engine
00072   //  by-passing the static generator.
00073 
00074   static  double shoot( HepRandomEngine* anEngine );
00075 
00076   static  inline double shoot( HepRandomEngine* anEngine, 
00077                                   double mean, double stdDev );
00078 
00079   static  void shootArray ( HepRandomEngine* anEngine, const int size,
00080                             double* vect, double mean=0.0,
00081                             double stdDev=1.0 );
00082 
00083   //  Methods using the localEngine to shoot random values, by-passing
00084   //  the static generator.
00085 
00086   double fire();
00087 
00088   inline double fire( double mean, double stdDev );
00089   
00090   void fireArray ( const int size, double* vect);
00091   void fireArray ( const int size, double* vect,
00092                    double mean, double stdDev );
00093 
00094   virtual double operator()();
00095   virtual double operator()( double mean, double stdDev );
00096 
00097   std::string name() const;
00098   HepRandomEngine & engine();
00099 
00100   static std::string distributionName() {return "RandGauss";}  
00101   // Provides the name of this distribution class
00102     
00103   // Save and restore to/from streams
00104   
00105   std::ostream & put ( std::ostream & os ) const;
00106   std::istream & get ( std::istream & is );
00107   
00108   //  Methods setFlag(false) and setF(false) if invoked in the client
00109   //  code before shoot/fire will force generation of a new couple of
00110   //  values.
00111 
00112   static  bool getFlag() {return set_st;}
00113 
00114   static  void setFlag( bool val ) {set_st = val;}
00115 
00116   bool getF() const {return set;}
00117   
00118   void setF( bool val ) {set = val;}
00119 
00120   // Methods overriding the base class static saveEngineStatus ones,
00121   // by adding extra data so that save in one program, then further gaussians,
00122   // will produce the identical sequence to restore in another program, then 
00123   // generating gaussian randoms there 
00124 
00125   static void saveEngineStatus( const char filename[] = "Config.conf" );
00126   // Saves to file the current status of the current engine.
00127 
00128   static void restoreEngineStatus( const char filename[] = "Config.conf" );
00129   // Restores a saved status (if any) for the current engine.
00130 
00131   static std::ostream& saveFullState ( std::ostream & os );
00132   // Saves to stream the state of the engine and cached data.
00133 
00134   static std::istream& restoreFullState ( std::istream & is );
00135   // Restores from stream the state of the engine and cached data.
00136 
00137   static std::ostream& saveDistState ( std::ostream & os );
00138   // Saves to stream the state of the cached data.
00139 
00140   static std::istream& restoreDistState ( std::istream & is );
00141   // Restores from stream the state of the cached data.
00142 
00143 
00144 protected:
00145 
00146   static  double getVal() {return nextGauss_st;}
00147 
00148   static  void setVal( double nextVal ) {nextGauss_st = nextVal;}
00149 
00150   double normal();
00151 
00152   double defaultMean;
00153   double defaultStdDev;
00154 
00155   shared_ptr<HepRandomEngine> localEngine;
00156 
00157 private:
00158 
00159   bool   set;
00160   double nextGauss;
00161 
00162   // static data
00163   static bool set_st;
00164   static double nextGauss_st;
00165 
00166 };
00167 
00168 }  // namespace CLHEP
00169 
00170 #ifdef ENABLE_BACKWARDS_COMPATIBILITY
00171 //  backwards compatibility will be enabled ONLY in CLHEP 1.9
00172 using namespace CLHEP;
00173 #endif
00174 
00175 #include "CLHEP/Random/RandGauss.icc"
00176 
00177 #endif

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