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HepGeom::Normal3D< float > Class Template Reference

#include <Normal3D.h>

Inheritance diagram for HepGeom::Normal3D< float >:

HepGeom::BasicVector3D< float > List of all members.

Public Member Functions

 Normal3D ()
 Normal3D (float x1, float y1, float z1)
 Normal3D (const float *a)
 Normal3D (const Normal3D< float > &v)
 Normal3D (const BasicVector3D< float > &v)
 ~Normal3D ()
Normal3D< float > & operator= (const Normal3D< float > &v)
Normal3D< float > & operator= (const BasicVector3D< float > &v)
Normal3D< float > & transform (const Transform3D &m)

Detailed Description

template<>
class HepGeom::Normal3D< float >

Geometrical 3D Normal with components of float type.

Author:
Evgeni Chernyaev <Evgueni.Tcherniaev@cern.ch>

Definition at line 44 of file Normal3D.h.


Constructor & Destructor Documentation

HepGeom::Normal3D< float >::Normal3D (  )  [inline]

Default constructor.

Definition at line 48 of file Normal3D.h.

HepGeom::Normal3D< float >::Normal3D ( float  x1,
float  y1,
float  z1 
) [inline]

Constructor from three numbers.

Definition at line 52 of file Normal3D.h.

HepGeom::Normal3D< float >::Normal3D ( const float *  a  )  [inline, explicit]

Constructor from array of floats.

Definition at line 56 of file Normal3D.h.

HepGeom::Normal3D< float >::Normal3D ( const Normal3D< float > &  v  )  [inline]

Copy constructor.

Definition at line 61 of file Normal3D.h.

HepGeom::Normal3D< float >::Normal3D ( const BasicVector3D< float > &  v  )  [inline]

Constructor from BasicVector3D<float>.

Definition at line 65 of file Normal3D.h.

HepGeom::Normal3D< float >::~Normal3D (  )  [inline]

Destructor.

Definition at line 69 of file Normal3D.h.


Member Function Documentation

Normal3D<float>& HepGeom::Normal3D< float >::operator= ( const BasicVector3D< float > &  v  )  [inline]

Assignment from BasicVector3D<float>.

Reimplemented from HepGeom::BasicVector3D< float >.

Definition at line 79 of file Normal3D.h.

References HepGeom::BasicVector3D< T >::set(), HepGeom::BasicVector3D< T >::x(), HepGeom::BasicVector3D< T >::y(), and HepGeom::BasicVector3D< T >::z().

Normal3D<float>& HepGeom::Normal3D< float >::operator= ( const Normal3D< float > &  v  )  [inline]

Assignment.

Definition at line 73 of file Normal3D.h.

References HepGeom::BasicVector3D< T >::set(), HepGeom::BasicVector3D< T >::x(), HepGeom::BasicVector3D< T >::y(), and HepGeom::BasicVector3D< T >::z().

Normal3D< float > & HepGeom::Normal3D< float >::transform ( const Transform3D m  ) 

Transformation by Transform3D.

Definition at line 12 of file Normal3D.cc.

References HepGeom::BasicVector3D< T >::set(), HepGeom::BasicVector3D< T >::x(), HepGeom::Transform3D::xx(), HepGeom::Transform3D::xy(), HepGeom::Transform3D::xz(), HepGeom::BasicVector3D< T >::y(), HepGeom::Transform3D::yx(), HepGeom::Transform3D::yy(), HepGeom::Transform3D::yz(), HepGeom::BasicVector3D< T >::z(), HepGeom::Transform3D::zx(), HepGeom::Transform3D::zy(), and HepGeom::Transform3D::zz().


The documentation for this class was generated from the following files:
Generated on 15 Nov 2012 for CLHEP by  doxygen 1.4.7