CLHEP VERSION Reference Documentation
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#include <Point3D.h>
Inheritance diagram for HepGeom::Point3D< double >:
Public Member Functions | |
Point3D () | |
Point3D (double x1, double y1, double z1) | |
Point3D (const float *a) | |
Point3D (const double *a) | |
Point3D (const Point3D< double > &v) | |
Point3D (const BasicVector3D< float > &v) | |
Point3D (const BasicVector3D< double > &v) | |
~Point3D () | |
Point3D (const CLHEP::Hep3Vector &v) | |
operator CLHEP::Hep3Vector () const | |
Point3D< double > & | operator= (const Point3D< double > &v) |
Point3D< double > & | operator= (const BasicVector3D< float > &v) |
Point3D< double > & | operator= (const BasicVector3D< double > &v) |
double | distance2 () const |
double | distance2 (const Point3D< double > &p) const |
double | distance () const |
double | distance (const Point3D< double > &p) const |
Point3D< double > & | transform (const Transform3D &m) |
Definition at line 123 of file Point3D.h.
HepGeom::Point3D< double >::Point3D | ( | ) | [inline] |
HepGeom::Point3D< double >::Point3D | ( | double | x1, | |
double | y1, | |||
double | z1 | |||
) | [inline] |
HepGeom::Point3D< double >::Point3D | ( | const float * | a | ) | [inline, explicit] |
HepGeom::Point3D< double >::Point3D | ( | const double * | a | ) | [inline, explicit] |
HepGeom::Point3D< double >::Point3D | ( | const Point3D< double > & | v | ) | [inline] |
HepGeom::Point3D< double >::Point3D | ( | const BasicVector3D< float > & | v | ) | [inline] |
Constructor from BasicVector3D<float>.
HepGeom::Point3D< double >::Point3D | ( | const BasicVector3D< double > & | v | ) | [inline] |
Constructor from BasicVector3D<double>.
HepGeom::Point3D< double >::~Point3D | ( | ) | [inline] |
HepGeom::Point3D< double >::Point3D | ( | const CLHEP::Hep3Vector & | v | ) | [inline] |
Constructor from CLHEP::Hep3Vector. This constructor is needed only for backward compatibility and in principle should be absent.
double HepGeom::Point3D< double >::distance | ( | const Point3D< double > & | p | ) | const [inline] |
double HepGeom::Point3D< double >::distance | ( | ) | const [inline] |
double HepGeom::Point3D< double >::distance2 | ( | const Point3D< double > & | p | ) | const [inline] |
Returns distance to the point squared.
Definition at line 198 of file Point3D.h.
References HepGeom::BasicVector3D< T >::x(), HepGeom::BasicVector3D< T >::y(), and HepGeom::BasicVector3D< T >::z().
double HepGeom::Point3D< double >::distance2 | ( | ) | const [inline] |
HepGeom::Point3D< double >::operator CLHEP::Hep3Vector | ( | ) | const [inline] |
Conversion (cast) to CLHEP::Hep3Vector. This operator is needed only for backward compatibility and in principle should not exit.
Reimplemented from HepGeom::BasicVector3D< double >.
Definition at line 172 of file Point3D.h.
References HepGeom::BasicVector3D< T >::x(), HepGeom::BasicVector3D< T >::y(), and HepGeom::BasicVector3D< T >::z().
Point3D<double>& HepGeom::Point3D< double >::operator= | ( | const BasicVector3D< double > & | v | ) | [inline] |
Assignment from BasicVector3D<double>.
Reimplemented from HepGeom::BasicVector3D< double >.
Definition at line 188 of file Point3D.h.
References HepGeom::BasicVector3D< T >::x(), HepGeom::BasicVector3D< T >::y(), and HepGeom::BasicVector3D< T >::z().
Point3D<double>& HepGeom::Point3D< double >::operator= | ( | const BasicVector3D< float > & | v | ) | [inline] |
Assignment from BasicVector3D<float>.
Definition at line 182 of file Point3D.h.
References HepGeom::BasicVector3D< T >::x(), HepGeom::BasicVector3D< T >::y(), and HepGeom::BasicVector3D< T >::z().
Point3D<double>& HepGeom::Point3D< double >::operator= | ( | const Point3D< double > & | v | ) | [inline] |
Assignment.
Definition at line 176 of file Point3D.h.
References HepGeom::BasicVector3D< T >::x(), HepGeom::BasicVector3D< T >::y(), and HepGeom::BasicVector3D< T >::z().
Point3D< double > & HepGeom::Point3D< double >::transform | ( | const Transform3D & | m | ) |
Transformation by Transform3D.
Definition at line 32 of file Point3D.cc.
References HepGeom::Transform3D::dx(), HepGeom::Transform3D::dy(), HepGeom::Transform3D::dz(), HepGeom::BasicVector3D< T >::set(), HepGeom::BasicVector3D< T >::x(), HepGeom::Transform3D::xx(), HepGeom::Transform3D::xy(), HepGeom::Transform3D::xz(), HepGeom::BasicVector3D< T >::y(), HepGeom::Transform3D::yx(), HepGeom::Transform3D::yy(), HepGeom::Transform3D::yz(), HepGeom::BasicVector3D< T >::z(), HepGeom::Transform3D::zx(), HepGeom::Transform3D::zy(), and HepGeom::Transform3D::zz().